The map graphics are a little harder to make out but that is to be understood, especially on iPhone or iPod Touch screens. Graphics are cool, cell shaded and easy to make out who you are attacking or being attacked by in battle. Other times, a Decepticon will be one square away from an Energon station that is held by a weak Autobot when it simply turns the other way and goes after an enemy that is clear across the map heading after a much more powerful, and more hit points left, Autobot. Sometimes, you will be spearheading an attack and the enemy just keeps coming at you rather than regrouping and going a different route. Artificial Intelligence of the Decepticons is a little wonky sometimes, nothing new here if you are a strategy fan, you know what I mean. Moving your Autobot around the map is pretty simple and intuitive so we won’t go into that too much here. Capture Energon stations and build up reserves and then you can select from various Autobots to bring into battle, depending on the reserve Energon you have and what it is going to take to revive them (Blaster takes more to bring into battle than say, Bumblebee). In other maps, you are limited to a few Transformers and need more, which cost Energon to activate (remember, in the cartoon this is based on, they crashed on Earth 4 million years ago).
Most levels are simply garrison style, grab this piece of the map and hold it while you destroy the Decepticons (the bad guys in the Transformers universe). Energon comes from converting the Earth’s energy into the type of energy the robots use for life, that is the only resource you need to worry about and that is not on every level either. Transformers run on Energon, for the few that didn’t know that (and the fact that this is not exactly that well described in the movies from Michael Bay). Here, we have a strategy title that could be considered “entry level” which is no way or shape or form a sad thing, I love these style of strategy titles, no having to learn 500+ commands or keyboard shortcuts just to attack or build up reserves.
#Transformers g1 awakening ios movie#
It is ironic really, this game is simple, easy to grasp, no 10+ controls to figure out like the console versions of movie licensed Transformers. Never mind the complexity of the figures, or the lack of it with new ones, we are here to discuss Transformers G1: Awakening on the iOS platform. Nowadays, that is all gone, replaced with simplistic designs that require one or two steps to go from vehicle to robot (back in the day folks, some robots had over 20 steps to achieve the other form).
All in all, though, the figures were a lot more complex and interesting than what is on the shelves of stores today, you had to think about what you were doing with your toy and what you wanted it to do.
See, Transformers back then were more interesting and unique to each other, sure we had Capcomesque antics of repainting some robots to “create” new ones such as, what I like to call, the “ghost white” Optimus Prime used in Ultra Magnus (which was really cool to play with after the fate of Optimus was revealed in the animated movie from the late 80′s). Transformers and I go WAY back, back to a time when I barely remember much other than my action figures (He-Man and the Masters of the Universe and about 500+ knock off cash runs and the occasional G.I.